New! Alien Shooter 3D [by NetLizard 2010] s60v5 Java Game
Alien Shooter 3D (EN)
endless darkness, dark and long corridors of a military base became the residence of evil.
Thousands of bloodthirsty monsters have filled the base of offices, warehouses and research laboratories.
Its mission is simple:
destroy the monsters by any means necessary. You have an unlimited amount of explosives, large quantity of arms and all kinds of equipment.
This is Alien!
Must die!
You only get one chance, you have to use it!
The fate of all humanity depends on you!
Key Features:
- 3D graphics of all kinds of mobile
- The completion of a 3D space
- 11 levels of enthralling game
- 5 types of weapons (pistols, machine guns 5, guns, bazookas, flamethrowers, plasma shooter)
- Application of photo-realistic technology structures
- 3D Textures roof and floor
- Effects of light (flashes, blinking, darkening, basement darkness and daylight)
- Roofing multilevel
- The application of Z dimension (staircases, lifts vertical displacement)
- 3D heights system implementation (volumes, multilevel space, stairs, ascents and descents)
- Post and Construction Technology Building
- The implementation of room length estimation with respect to volume isometric
- Darkening of the prospect of deep space and room
- original logic of enemies (tracking, searching, escaping, attacking, destroying)
- Monitoring of all types of bullets
- 3D map levels
endless darkness, dark and long corridors of a military base became the residence of evil.
Thousands of bloodthirsty monsters have filled the base of offices, warehouses and research laboratories.
Its mission is simple:
destroy the monsters by any means necessary. You have an unlimited amount of explosives, large quantity of arms and all kinds of equipment.
This is Alien!
Must die!
You only get one chance, you have to use it!
The fate of all humanity depends on you!
Key Features:
- 3D graphics of all kinds of mobile
- The completion of a 3D space
- 11 levels of enthralling game
- 5 types of weapons (pistols, machine guns 5, guns, bazookas, flamethrowers, plasma shooter)
- Application of photo-realistic technology structures
- 3D Textures roof and floor
- Effects of light (flashes, blinking, darkening, basement darkness and daylight)
- Roofing multilevel
- The application of Z dimension (staircases, lifts vertical displacement)
- 3D heights system implementation (volumes, multilevel space, stairs, ascents and descents)
- Post and Construction Technology Building
- The implementation of room length estimation with respect to volume isometric
- Darkening of the prospect of deep space and room
- original logic of enemies (tracking, searching, escaping, attacking, destroying)
- Monitoring of all types of bullets
- 3D map levels
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